Mikey of Legend
Game design course media slide
Game design course media slide
Game design course media slide
Game design course media slide
Game design course media slide

Game Design Systems: Mechanics, Loops, and Balance

Design core mechanics, progression curves, and difficulty pacing that produce satisfying player decisions from minute one to endgame.

Intermediate 8.1 hours 4.8 ★

What you will learn

  • Define clear mechanics with readable risk, reward, and counterplay.
  • Build core loops and meta loops that support long-term engagement.
  • Balance progression, economy, and encounter difficulty using practical metrics.
  • Run structured playtests and translate feedback into design changes.