Part 1: MDA Framework in Practice
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7 min
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Video part 1: MDA Framework in Practice
Keep this segment short and complete the practice action before continuing.
Break a game moment into mechanics, dynamics, and aesthetics, then verify whether the emotional outcome matches intent.
Part 2: Systems Thinking Basics
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8 min
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Video part 2: Systems Thinking Basics
Apply the method in your build or design artifact and capture what changed.
Model inputs, state, and outputs so your design behaves like a reusable system, not a one-off scripted event.
Part 3: Feedback Loop Analysis
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9 min
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Video part 3: Feedback Loop Analysis
Finish with validation and a concrete next-step decision.
Identify one positive and one negative loop, and explain what each contributes to your target player experience.