Devlogs
Progress notes, build breakdowns, and production context from the studio. Read the latest post, then jump straight into the games it is helping shape.
Latest Devlogs
Why I moved SASS to Godot 4
I moved SASS to Godot 4 and wrote about the practical solo-dev reasons, long-term ownership, and why the trade-offs were worth it.
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Starting Production on Students Against Spooky Stuff
SASS has moved from prototype to production, with clearer milestones, chapter sequencing, and scope decisions built for shipping.
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My First Interns
A short student placement changed how I gather feedback, explain SASS out loud, and document the project's tone and direction.
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