Mikey of Legend

Week 5: Systems and Economies

Learning objectives: Design a resource economy with explicit sources, sinks, and inflation control.

Estimated time: 7-9 hours

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Introduction

Model your economy in a spreadsheet first so source and sink balance is intentional before implementation.

Lesson breakdown

  • Lesson 1: Currency, Sources, and Sinks - Inventory every inflow and outflow, then identify where the economy currently risks abundance or scarcity.
  • Lesson 2: Economy Diagram and Inflation Control - Diagram currency flows and apply scaling costs, soft caps, or additional sinks where pressure is weak.
  • Lesson 3: Session Spreadsheet Modeling - Project earned and spent currency across a full run and tune values until pacing feels meaningful.
  • Lesson 4: Integration and testing pass for this week scope.
  • Lesson 5: Final polish and handoff notes for next week.

Try this now

  • Complete one focused implementation pass before watching the next segment.
  • Capture a before and after snapshot for the system you changed.
  • Write one short note on what to tune in your next iteration.

How this week works

Model your economy in a spreadsheet first so source and sink balance is intentional before implementation.

Video segment plan

Work in short focused segments, then pause to apply each concept directly in your project, spreadsheet, or design document.

Worksheet and evidence capture

Record diagrams, tuning notes, and before-after decisions as you go so each week produces usable implementation evidence.

Interactive lesson parts (6-10 min each)

Part 1: Currency, Sources, and Sinks

Watch Build Check
7 min Part video
Video part 1: Currency, Sources, and Sinks

Keep this segment short and complete the practice action before continuing.

Inventory every inflow and outflow, then identify where the economy currently risks abundance or scarcity.

Part 2: Economy Diagram and Inflation Control

Watch Build Check
8 min Part video
Video part 2: Economy Diagram and Inflation Control

Apply the method in your build or design artifact and capture what changed.

Diagram currency flows and apply scaling costs, soft caps, or additional sinks where pressure is weak.

Part 3: Session Spreadsheet Modeling

Watch Build Check
9 min Part video
Video part 3: Session Spreadsheet Modeling

Finish with validation and a concrete next-step decision.

Project earned and spent currency across a full run and tune values until pacing feels meaningful.

Hands-on milestone

  • Complete an economy diagram covering all currencies.
  • Build a session economy spreadsheet model.
  • Implement tuned source and sink values in Godot.

Code checkpoint

Use this short checkpoint marker when your weekly implementation pass is complete.

Practice snippet GDScript
# Step checkpoint for Week 5: Systems and Economies
func _ready() -> void:
    print("Checkpoint complete for this week")