Week 12: Export, Packaging, and itch.io Launch
Learning objectives: Ship a public build with clean packaging and presentation.
Estimated time: 6-8 hours
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Learning objectives: Ship a public build with clean packaging and presentation.
Estimated time: 6-8 hours
Signed in as loading...
Checking purchase access...
This week is split into short video parts so you focus on one concept at a time, complete the matching build task, and verify results before moving to the next part.
This week is split into short video parts so you focus on one concept at a time, complete the matching build task, and verify results before moving to the next part.
Use one lesson segment per step for Week 12: Export, Packaging, and itch.io Launch. Pause between segments and complete the hands-on task before continuing.
Capture setup screenshots, inspector states, and scene graphs as you work so each step has a visual checklist to validate progress.
Embed a short clip for this step and keep it under 10 minutes before moving to the build task.
Install matching export templates
Embed a short clip for this step and keep it under 10 minutes before moving to the build task.
Test exported build outside editor
Embed a short clip for this step and keep it under 10 minutes before moving to the build task.
Publish project page with screenshots and upload settings
Add or adapt this snippet during your build pass, then run and verify behavior before moving to the next week.
# Step checkpoint for Week 12: Export, Packaging, and itch.io Launch
func _ready() -> void:
print("Checkpoint complete for this week")