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All posts →Why I'm moving my pipeline to Godot 4
I moved SASS to Godot 4 and wrote about the practical solo-dev reasons, long-term ownership, and why the trade-offs were worth it.
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Starting Production on Students Against Spooky Stuff
Students Against Spooky Stuff just moved from prototype to production, with chapter milestones, clearer scope, and a stronger daily shipping rhythm.
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My First Interns
A short student placement gave SASS its first outside eyes and changed how I document tone, feedback, and decision-making.
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