A co-op game about knights holding the line against a horde eating away at the Realm. Answer the call. Fight for the objective. Hold the Gate long enough to get out.
About the game
Brickgardia sits at the edge of the Blight, the last stable ground in a Realm that keeps losing more of itself every day. You're a Knight of the Round Table, sworn to answer the call whenever a Marche falls. Step through the Rift with up to three others, and you're not fighting for glory. You're fighting because the alternative is the Blight reaching the Table itself.
The Hollow don't stop coming. Fast, many, and barely a threat on their own. Together they're the reason you never stand still. Land a hit, call in a Trebuchet Strike, parry a Hollow at the last second and put it down before it puts you down. That's the job.
Every mission ends the same way: hold the Rift-Gate open long enough to escape, while the Blight throws everything it has left at you. Win, and the Realm gets a little bigger. Lose, and you'll be back at the Table, warming up by the fire, ready to answer the call again.
Core Gameplay
Platform Features
Built for Squads
Play solo or drop in with up to three others. Built and balanced for a full squad of four, tuned to still hold up alone.
Brick by Brick
Building isn't decoration here, it's the reason the game works. Take the bricks out and the loop stops functioning: no economy, no choices, no Round Table, no reason to come back. Brickgardia is built entirely out of genuine building bricks, brick by brick, for real.
Built in UEFN
Crafted in Unreal Editor for Fortnite. Free to play, no download beyond Fortnite itself.

