Game Narrative and Worldbuilding for Story-Driven Games - Syllabus Duration: 12 weeks Format: Project-based narrative design and implementation course Week 1: Foundations of Game Narrative Week 2: Worldbuilding Fundamentals Week 3: Theme, Premise, and Story Structure Week 4: Character Design and Arcs Week 5: Dialogue Writing Craft Week 6: Branching Narrative and Interactive Structure Week 7: Dialogue Systems in Godot Week 8: Environmental Storytelling and Worldbuilding in Practice Week 9: Quest and Objective Design Week 10: Full Prototype Content Build Week 11: Playtesting for Narrative and Pacing Week 12: Polish, Story Bible Packaging, and itch.io Release Deliverables: - Playable narrative prototype - Worldbuilding bible and narrative design documentation - Published itch.io page with narrative-focused presentation